Announcing Magnetic Catch: Our Cozy Magnet Fishing Game
Hi everyone! It has been a while since you last heard from me. I’m developing a new game together with YoghurtDrop at gameandcode.
Magnetic Catch is a cozy magnet fishing adventure game. You’ll cast your magnet into murky city canals, quiet countryside lakes, and forgotten places. Every single pull brings a little surprise! You can clean, craft, or sell your finds for cash and use that money to buy awesome upgrades for your gear to fish in deeper, more mysterious waters.
Continue reading...Visualize Satisfactory savegames with FeliX
At the moment you don’t hear much from me, as I am currently busy writing my master thesis. Or at least I should be. Instead, I’m procrastinating by writing this blog post.
This is exactly how I procrastinated last year in March when the Satisfactory alpha weekend took place. After the weekend you couldn’t play the game anymore, but the savefames were still there. So, like some others, I spent my time reverse engineering the save games.
Continue reading...Pong on Microcontroller with Rust
In the last two weeks I took a practical course at university. We got an introduction into Rust and then were split up into teams to write something for the STM32F746G discovery microcontroller. A fellow student and I decided to create a simple pong clone with networked multiplayer.
Continue reading...Global Game Jam 2018
Hey, I finally got around to making a game again!
Continue reading...Two gamejams in two weeks
In the last two weeks I took part in two gamejams. Both times we used the Unity engine so I was able to learn more about it.
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